9/30/2011

09-30-11 - String Match Results Part 2

The first and simplest set of results are the ones where non-O(N) algorithms make themselves known.

Optimal parsing, large window.

The candidates are :

SuffixArray1 : naive matcher built on divsufsort
SuffixArray2 : using the forward-offset elimination from this post
Suffix2 : Suffix Trie with follows and path compression but missing the bits in this post
Suffix3 : Suffix Trie without follow
Suffix5 : fully working Suffix Trie
MMC1 : MMC with max match length of 256
MMC2 : MMC with no limit
LzFind1 : LzFind (LZMA HC4 - binary tree) with max ML of 256 and step limit of 32
LzFind2 : LzFind with no max ML or step limit

Note : LzFind was modified from LZMA to not record all matches, just the longest, to make it more like the competitors. MMC was modified to make window size a variable.

In all cases I show :


Test_Matcher : average match length per byte , average clocks per byte

And with no further ado :

got arg : window_bits = 24
working on : m:\test_data\lz_stress_tests

loading file : m:\test_data\lz_stress_tests\stress_many_matches
Test_SuffixArray1 : 32.757760 , 164.087948 
Test_SuffixArray2 : 32.756953 , 199.878476 
Test_Suffix2 : 32.757760 , 115.846130 
Test_Suffix3 : 31.628279 , 499.722569 
Test_Suffix5 : 32.757760 , 184.172167 
Test_MMC2 : 32.757760 , 1507.818166 
Test_LzFind2 : 32.757760 , 576.154370 

loading file : m:\test_data\lz_stress_tests\stress_search_limit
Test_SuffixArray1 : 823.341331 , 182.789064 
Test_SuffixArray2 : 823.341331 , 243.492241 
Test_Suffix2 : 823.341331 , 393.930504 
Test_Suffix3 : 807.648294 , 2082.447274 
Test_Suffix5 : 823.341331 , 91.699276 
Test_MMC2 : 823.341331 , 6346.400206 
Test_LzFind2 : 823.341331 , 1807.516994 

loading file : m:\test_data\lz_stress_tests\stress_sliding_follow
Test_SuffixArray1 : 199.576550 , 189.029462 
Test_SuffixArray2 : 199.573198 , 220.316868 
Test_Suffix2 : 199.576550 , 95.225780 
Test_Suffix3 : 198.967622 , 2110.521111 
Test_Suffix5 : 199.576550 , 106.019526 
Test_MMC2 : 199.576550 , 36571.382020 
Test_LzFind2 : 199.576550 , 1249.184412 

loading file : m:\test_data\lz_stress_tests\stress_suffix_forward
Test_SuffixArray1 : 5199.164464 , 6138.802402 
Test_SuffixArray2 : 5199.164401 , 213.675569 
Test_Suffix2 : 5199.164464 , 12901.429712 
Test_Suffix3 : 5199.075953 , 32152.812339 
Test_Suffix5 : 5199.164464 , 145.684678 
Test_MMC2 : 5199.016562 , 6652.666440 
Test_LzFind2 : 5199.164464 , 11739.369336 

loading file : m:\test_data\lz_stress_tests\stress_all_as
Test_SuffixArray1 : 21119.499148 , 40938.612689 
Test_SuffixArray2 : 21119.499148 , 127.520147 
Test_Suffix2 : 21119.499148 , 88178.094886 
Test_Suffix3 : 21119.499148 , 104833.677202 
Test_Suffix5 : 21119.499148 , 119.676823 
Test_MMC2 : 21119.499148 , 25951.480871 
Test_LzFind2 : 21119.499148 , 38581.431558 

loading file : m:\test_data\lz_stress_tests\twobooks
Test_SuffixArray1 : 192196.571348 , 412.356092 
Test_SuffixArray2 : 192196.571348 , 420.437773 
Test_Suffix2 : 192196.571348 , 268.524287 
Test_Suffix3 : DNF
Test_Suffix5 : 192196.571348 , 292.777726 
Test_MMC2 : DNF 
Test_LzFind2 : DNF 

(DNF = Did Not Finish = over 100k clocks per byte).

Conclusion : SuffixArray2 and Suffix5 both actually work and are correct with no blowup cases.

SuffixArray1 looks good on the majority of files (and is slightly faster than SuffixArray2 on those files), but "stress_suffix_forward" clearly calls it out and shows the break down case.

Suffix2 almost works except on the degenerate tests due to failure to get some details of follows quite right ( see here ).

Suffix3 just shows that a Suffix Trie without follows is some foolishness.

We won't show SuffixArray1 or Suffix2 or Suffix3 again.

MMC2 and LZFind2 both have bad failure cases. Both are simply not usable if you want to find the longest match at every byte. We will revisit them later in other usages though and see that they are good for what they're designed for.

I've not included any of the hash chain type matchers in this test because they all obviously crap their pants in this scenario.

09-30-11 - String Match Results Part 1

I was hoping to make some charts and graphs, but it's just not that interesting. Anyhoo, let's get into it.

What am I testing? String matching for an LZ-type compressor. Matches must start before current pos but can run past current pos. I'm string matching only, not compressing. I'm counting the total time and total length of matches found.

I'm testing match length >= 4. Matches of length 2 & 3 can be found trivially by table lookup (though on small files this is not a good way to do it). Most of the matchers can handle arbitrary min lengths, but this is just easier/fairer for comparison.

I'm testing both "greedy" (when you find a match step ahead its length) and "optimal" (find matches at every position). Some matchers like the suffix tree ones don't really support greedy parsing, since they have to do all the work at every position even if you don't want the match there.

I'm testing windowed and non-windowed matchers.

I'm testing approximate and non-approximate (exact) matchers. Exact matchers find all matches possible, approximate matchers find some amount less. I'm not sure the best way to show the approximation vs. speed trade off. I guess you want a "pareto frontier" type of graph, but what should the axes be?

Also, while I'm at it, god damn it!

MAKE YOUR CODE FREE PEOPLE !!

(and GPL is not free). And some complicated personal license is a pain in the ass. I used to do this myself, I know it's tempting. Don't fucking do it. If you post code just make it 100% free for all uses. BSD license is an okay choice.

Matchers I'm having trouble with :


Tornado matchers from FreeArc - seem to be GPL (?)

MMC - GPL

LzFind from 7zip appears to be public domain. divsufsort is free. Larsson's slide is free.

09-30-11 - Don't use memset to zero

A very common missed optimization is letting the OS zero large chunks of memory for you.

Everybody just writes code like this :


U32 * bigTable = malloc(20<<20);
memset(bigTable,0,20<<20);

but that's a huge waste. (eg. for large hash table on small files the memset can dominate your time).

Behind your back, the operating system is actually running a thread all the time as part of the System Idle Process which grabs free pages and writes them with zero bytes and puts them on the zero'ed page list.

When you call VirtualAlloc, it just grabs a page from the zeroed page list and hands it to you. (if there are none available it zeroes it immediately).

!!! Memory you get back from VirtualAlloc is always already zeroed ; you don't need to memset it !!!

The OS does this for security, so you can never see some other app's bytes, but you can also use it to get zero'ed tables quickly.

(I'm not sure if any stdlib has a fast path to this for "calloc" ; if so that might be a reason to prefer that to malloc/memset; in any case it's safer just to talk to the OS directly).

ADDENDUM : BTW to be fair none of my string matchers do this, because other people's don't and I don't want to win from cheap technicalities like that. But all string match hash tables should use this.

9/29/2011

09-29-11 - Suffix Tries 3 - On Follows with Path Compression

Some subtle things that it took me a few days to track down. Writing for my reference.

1. Follows updates should be a bit "lazy". With path compression you aren't making all the nodes on a suffix. So when you match at length 5, the follow at length 4 might not exist. (I made a small note on the consequences of this previously . Even if the correct follow node doesn't exist, you should still link in to the next longest follow node possible (eg. length 3 if a 4 doesn't exist). Later on the correct follow might get made, and then if possible you want to update it. So you should consider the follows links to be constantly under lazy update; just because a follow link exists it might not be the right one, so you may want to update it.

eg. say you match 4 bytes of suffix [abcd](ef..) at the current spot. You want to follow to [bcd] but there is no length 3 node of that suffix currently. Instead you follow to [bc] (the next best follow available) , one of whose children is [dxy], you now split the [dxy] to [d][xy] and add [ef] under [d]. You can then update the follow from the previous node ([abcd]) to point at the new [bc][d] node.

2. It appears that you only need to update one follow per byte to get O(N). I don't see that this is obvious from a theoretical standpoint, but all my tests pass. Say you trace down a long suffix. You may encounter several nodes that don't have fully up to date follow pointers. You do not have to track them all and update them all at the next byte. It seems you can just update the deepest one (not the deepest node, but the deepest node that needs an update). (*)

3. Even if your follow is not up to date, you can still use the gauranteed (lastml-1) match len to good advantage. This was a big one that I missed. Say you match 4096 bytes and you take the follow pointer, and it takes you to a node of depth 10. You've lost a lot of depth - you know you must match at least 4095 bytes and you only have 10 of them. But you still have an advantage. You can descend the tree and skip all string compares up to 4095 bytes. In particular, when you get to a leaf you can immediately jump to matching 4095 of the leaf pointer.

4. Handling of EOF in suffix algorithms is annoying; it needs to act like a value outside the [0,255] range. The most annoying case is when you have a degenerate suffix like aaaa...aaaEOF , because the "follow" for that suffix might be itself (eg. what follows aaa... is aa..) depending on how you handle EOF. This can only happen with the degenerate RLE case so just special casing the RLE-to-EOF case avoids some pain.

ADDED : There's a trivial solution to handling EOF easily : 09-10-14 - Suffix Trie EOF handling

(* = #2 is the thing I have the least confidence in; I wonder if there could be a case where the single node update doesn't work, or if maybe you could get non-O(N) behavior unless you have a more clever/careful update node selection algorithm)

9/28/2011

09-28-11 - String Matching with Suffix Arrays

A suffix sorter (such as the excellent divsufsort by Yuta Mori) provides a list of the suffix positions in an array in sorted order. Eg. sortedSuffixes[i] is the ith suffix in order.

You can easily invert this table to make sortLookup such that sortLookup[ sortedSuffix[i] ] == i . eg. sortLookup[i] is the sort order for position i.

Now at this point, for each suffix sort position i, you know that the longest match with another suffix is either at i-1 or i+1.

Next we need the neighboring pair match lengths for the suffix sort. This can be done in O(N) as previously described here . So we now have a sortSameLen[] array such that sortSameLen[i] tells you the match length between (sorted order) elements i and i+1.

Using just these you can find all the match lengths for any suffix in the array thusly :


For a suffix start at index pos
Find its sort order : sortIndex = sortLookup[pos]
In each direction (+1 and -1)
current_match_len = infinite
step to next sort index
current_match_len = MIN(current_match_len,sortSameLen[sort index])

Okay. This is all old news. But it has a problem that has been discussed previously .

When matching strings for LZ and such, we don't want the longest match in the array, we want the longest match that occurs earlier. Handled naively this ruins the great O() performance of suffix array string matching. But you can do better.

Run Algorithm Next Index with Lower Value on the sortedSuffix[] array. This provides an array nextSuffixPreceding[]. This is exactly what you need - it provides the next closest suffix with a preceding index.

Now instead of the longest match being at +1 and -1, the longest match is at nextSuffixPreceding[i] and priorSuffixPreceding[i].

There's one last problem - if my current suffix is at position pos, and I look up si = sortIndex[pos] and from that nextSuffixPreceding[si] - I need to walk up to that position one by one doing MIN() on the adjacent pair match lengths (sortSameLen). That ruins my O() win.

But there's a solution - simply build the match length as well when you run "next index with lower value". This can be done easily by tracking the match length back to the preceding "fence". This adds no complexity to the algorithm.

The total sequence of operations is :


sort suffixes : O(NlogN) or so

build sort lookup : O(N)

build sort pair same len : O(N)

build next/prior pos preceding with match lengths : O(N)

now to find a match length :

at position "pos"
si = sortLookup[pos]
for each direction (following and preceding)
  matchpos = nextSuffixPreceding[si]
  matchlen = nextSuffixPreceding_Len[si]

that is, the match length lookup is a very simple O(1) per position (or O(N) for all positions).

One minor annoyance remains, which is that the suffix array string searcher does not provide the lowest offset for a given length of match. It gives you the closest in suffix order, which is not what you want.

09-28-11 - Algorithm - Next Index with Lower Value

You are given an array of integers A[]

For each i, find the next entry j (j > i) such that the value is lower (A[j] < A[i]).

Fill out B[i] = j for all i.

For array size N this can be done in O(N).

Here's how :

I'll call this algorithm "stack of fences". Walk the array A[] from start to finish in one pass.

At i, if the next entry (A[i+1]) is lower than the current (A[i]) then you have the ordering you want immediately and you just assign B[i] = i+1.

If not, then you have a "fence", a value A[i] which is seeking a lower value. You don't go looking for it immediately, instead you just set the current fence_value to A[i] and move on via i++.

At each position you visit when you have a fence, you check if the current A[i] < fence_value ? If so, you set B[fence_pos] = i ; you have found the successor to that fence.

If you have a fence and find another value which needs to be a fence (because it's lower than its successor) you push the previous fence on a stack, and set the current one as the active fence. Then when you find a value that satisfies the new fence, you pop off the fence stack and also check that fence to see if it was satisfied as well. This stack can be stored in place in the B[] array, because the B[] is not yet filled out for positions that are fences.

The pseudocode is :


fence_val = fence_pos = none

for(int i=1;i<size;i++)
{
    int prev = A[i-1];
    int cur = A[i];

    if ( cur > prev )
    {
        // make new fence and push stack
        B[i_prev] = fence_pos;
        fence_pos = i_prev;
        fence_val = prev;
    }
    else
    {
        // descending, cur is good :
        B[i_prev] = i;

        while( cur < fence_val )
        {
            prev_fence = B[fence_pos];
            B[fence_pos] = i;
            fence_pos = prev_fence;
            if ( fence_pos == -1 )
            {
                fence_val = -1;
                break;
            }
            fence_val = A[fence_pos];
        }
    }
}

This is useful in string matching, as we will see forthwith.

9/27/2011

09-27-11 - String Match Stress Test

Take a decent size file like "book1" , do :

copy /b book1 + book1 twobooks

then test on "twobooks".

There are three general classes of how string matchers respond to a case like "twobooks" :

1. No problemo. Time per byte is roughly constant no matter what you throw at it (for both greedy and non-greedy parsing). This class is basically only made up of matchers that have a correct "follows" implementation.

2. Okay with greedy parsing. This class craps out in some kind of O(N^2) way if you ask them to match at every position, but if you let them do greedy matching they are okay. This class does not have a correct "follows" implementation, but does otherwise avoid O(N^2) behavior. For example MMC seems to fall into this class, as does a suffix tree without "follows".

Any matcher with a small constant number of maximum compares can fall into this performance class, but at the cost of an unknown amount of match quality.

3. Craps out even with greedy parsing. This class fails to avoid O(N^2) trap that happens when you have a long match and also many ways to make it. For example simple hash chains without an "amortize" limit fall in this class. (with non-greedy parsing they are O(N^3) on degenerate cases like a file that's all the same char).


Two other interesting stress tests I'm using are :

Inspired by ryg, "stress_suffix_forward" :

4k of aaaaa...
then paper1
then 64k of aaaa...
obviously when you first reach the second part of "aaaa..." you need to find the beginning of the file, but a naive suffix sort will have to look through 64k of following a's before it finds it.

Another useful one to check on the "amortize" behavior is "stress_search_limit" :

book1
then, 1000 times :
  128 random bytes
  the first 128 bytes of book1
book1 again
obviously when you encounter all of book1 for the second time, you should match the whole book1 at the head of the file, but matchers which use some kind of simple search limit (eg. amortized hashing) will see the 128 byte matches first and may never get back to the really long one.

9/26/2011

09-26-11 - Tiny Suffix Note

Obviously there are lots of analogies between suffix tries and suffix arrays.

This old note about suffix arrays which provides O(N) neighbor pair match lengths is exactly analogous to using "follow pointers" for O(N) string matching in suffix tries.

(their paper also contains a proof of O(N)'ness , though it is obvious if you think about it a bit; see comments on previous post about this).

Doing Judy-ish stuff for a suffix tree is exacly analogous to the "introspective" stuff that's done in good suffix array sorters like divsufsort.

By Judy-ish I mean using a variety of tree structures and selecting one for the local area based on its properties. (eg. nodes with > 100 children switch to just using a radix array of 256 direct links to kids).

Suffix tries are annoying because it's easy to slide the head (adding nodes) but hard to slide the tail (removing nodes). Suffix arrays are even worse in that they don't slide at all.

The normal way to adapt suffix arrays to LZ string matching is just to use chunks of arrays (possibly a power-of-2 cascade). There are two problems I haven't found a good solution to. One is how to look up a string in the chunk that it is not a member of (eg. a chunk that's behind you). The other is how to deal with offsets that are in front of you.

If you just put your whole file in one suffix array, I believe that is unboundedly bad. If you were allowed to match forwards, then finding the best match would be O(1) - you only have to look at the two slots before you and after you in the sort order. But since we can't match forward, you have to scan. The pseudocode is like this :


do both forward and backward :
start at the sort position of the string I want to match
walk to the next closest in sort order (this is an O(1) table lookup)
if it's a legal match (eg. behind me) - I'm done, it's the best
if not, keep walking

the problem is the walk is unbounded. When you are somewhere early in the array, there can be an arbitrary number (by which I mean O(N)) of invalid matches between you and your best match in the sort order.

Other than these difficulties, suffix arrays provide a much simpler way of getting the advantages of suffix tries.

Suffix arrays also have implementation advantages. Because you separate the suffix string work from the rest of your coder it makes it easier to optimize each one in isolation, you get better cache use and better register allocation. Also, the suffix array can use more memory during the sort, or use scratch space, while a trie has to hold its structure around all the time. For example some suffix sorts will do things like use a 2-byte radix in parts of the sort where that makes sense (and then they can get rid of it and use it on another part of the sort), and that's usually impossible for a tree that you're holding in memory as you scan.

9/25/2011

09-25-11 - More on LZ String Matching

This might be a series until I get angry at myself and move on to more important todos.

Some notes :

1. All LZ string matchers have to deal with this annoying problem of small files vs. large ones (and small windows vs large windows). You really want very different solutions, or at least different tweaks. For example, the size of the accelerating hash needs to be tuned for the size of data or you can spend all your time initializing a 24 bit hash to find matches in 10 byte file.

2. A common trivial case degeneracy is runs of the same character. You can of course add special case handling of this to any string matcher. It does help a lot on benchmarks of course, because this case is common, but it doesn't help your worst case in theory because there are still bad degenerate cases. It's just very rare to have long degenerate matches that aren't simple runs.

One easy way to do this is to special case just matches that start with a degenerate char. Have a special index of [256] slots which correspond to starting with >= 4 of that char.

3. A general topic that I've never seen explored well is the idea of approximate string matching.

Almost every LZ string matcher is approximate, they consider less than the full set of matches. Long ago someone referred to this as "amortized hashing" , which refers to the specific implemntation of a hash chain (hash -> linked list) in which you simply stop searching after visiting some # of links. (amortize = minimize the damage from the worst case).

Another common form of approximate string searching is to use "cache tables" (that is, hash tables with overwrites). Many people use a cache tables with a few "ways".

The problem with both these approaches is that the penalty is *unbounded*. The approximate match can be arbitrarily worse than the best match. That sucks.

What would be ideal is some kind of tuneable and boundable approximate string match. You want to set some amount of loss you can tolerate, and get more speedup for more loss.

(there are such data structures for spatial search, for example; there are nice aproximate-nearest-neighbors and high-dimensional-kd-trees and things like that which let you set the amount of slop you tolerate, and you get more speedup for more slop. So far as I know there is nothing comparable for strings).

Anyhoo, the result is that algorithms with approximations can look very good in some tests, because they find 99% of the match length but do so much faster. But then on another test they suddenly fail to find even 50% of the match length.

9/24/2011

09-24-11 - Suffix Tries 2

Say you have a suffix trie with path compression.

So, for example if you had "abxyz" , "abymn" and "abxyq" then you would have :


[ab]   (vertical link is a child)
|
[xy]-[ymn]  (horizontal link is a sibling)
|
z-q

only the first character is used for selecting between siblings, but then you may need to step multiple characters to get to the next branch point.

(BTW I just thought of an interesting alternative way to do suffix tries in a b-tree/judy kind of way. Make your node always have 256 slots. Instead of always matching the first character to find your child, match N. That way for sparse parts of the tree N will be large and you will have many levels of the tree in one 256-slot chunk. In dense parts of the tree N becomes small, down to 1, in which case you get a radix array). Anyhoo..

So there are substrings that don't correspond to any specific node. For example "abx" is between "ab" and "abxy" which have definite spots in the tree. If you want to add "abxr" you have to first break the "xy" and then add the new node.

Okay, this is all trivial and just tree management, but there's something interesting about it :

If you have a "follow" pointer and the length you want does not correspond to a specific node (ie it's one of those between lengths), then there can be no longer match possible.

So, you had a previous match of length "lastml". You step to the next position, you know the best match is at least >= lastml-1. You use a follow pointer to jump into the tree and find the node for the following suffix. You see that the node does not have length "lastml-1", but some other length. You are done! No more tree walking is needed, you know the best match length is simply lastml-1.

Why is this? Consider if there was a longer match possible. Let's say our string was "sabcdt..." at the last position we matched 5 ("sabcd"). So we now have "abcdt..." and know match is >= 4. We look up the follow node for "abcd" and find there is no length=4 node in the tree. That means that the only path in the tree had "dt" in it - there has been no character other than "t" after "d" or there would be a branching node there. But I know that I cannot match "t" because if I did then the previous match would have been longer. Therefore there is no longer match possible.

This turns out to be very common. I'm sure if I actually spent a month or so on suffix tries I would learn lots of useful properties (there are lots of papers on this topic).

old rants