cbloom rants

4/09/2012

04-09-12 - Old Image Comparison Post Gathering

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Perceptual Metrics, imdiff, and such. Don't think I ever did an "index post" so here it is : 01-18-11 - Hadamard 01-17...
7 comments:
4/05/2012

04-05-12 - DXT is not enough - Part 2

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As promised last time , a bit of rambling on the future. 1. R-D optimized DXTC. Sticking with DXT encoding, this is certainly the righ...
6 comments:
3/29/2012

03-29-12 - Computer Notes to Self

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1. If your TEMP env var is set to anything other than "C:\Users\you\AppData\Local\Temp" , some stupid apps (eg. windows Installer)...
3/27/2012

03-27-12 - DXT is not enough

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I've been sent this GDC talk a few times now, so I will write some notes about it. (BTW thanks to all who sent it; I don't really...
5 comments:
3/12/2012

03-12-12 - Comparing Compressors

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It's always hard to compare compressors fairly in a way that's easily understood by the layman. I think the basic LZH compressors i...
10 comments:
3/08/2012

03-08-12 - Oodle Coroutines

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I wrote a year ago ( 03-11-11 | Worklets , IO , and Coroutines ) about coroutines for doing tasks with external delays. (a year ago! wtf) ...
5 comments:
3/06/2012

03-06-12 - The Worker Wake and Semaphore Delay Issue

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Let's say you have a pool of worker threads, and some of them may be asleep. How should you wake them up? The straightforward way is...

03-06-12 - Oodle Handle Table - WFMO

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The other big advantage of a unified handle system is that you can do things like a true WFMO (wait for multiple objects). Often you have...
3 comments:
3/05/2012

03-05-12 - Oodle Handle Table

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A few months ago I created a new core structure for Oodle which has worked out really well and tied the whole concept together. I'm goi...
3 comments:
3/03/2012

03-03-12 - Stranger's Wrath HD

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I just noticed that Stranger's Wrath HD for PS3 (on PSN) finally came out a few months ago. So I bought it and started playing through....
3 comments:
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