I get quite aggravated when people invite a certain negative outcome on themselves and then act like it's random or unpredictable or "shit happens" or "just roll with it" or whatever.
There are three separate but similar categories of this : 1. Risky Behavior, 2. Intentional Ignorance, and 3. Futility of Fighting the System.
1. Risky Behavior : these people act like because something is probabilistic, their behavior has no effect on the outcome.
A classic example is risky drivers; someone might be speeding, talking on the phone, not paying attention to the road. They have an accident, and act like "accidents happen, it's random". No, it's not. You chose your behavior, and your behavior increased the probability of an accident. You just (probabilistically) crashed your car on purpose. It was a willful intentional choice to be risky.
More benign cases happen all the time; maybe you have a friend over and they're clearing plates from the table and are carrying way too many at once. Of course they drop one and break it. You are supposed to act like "ha ha, no big deal, accidents happen". But it wasn't an accident. They just (probabilistically) threw your plate into the ground.
Now I don't actually mind if someone comes over and breaks my plate, no big deal it's a fucking plate (it's a whole 'nother rant about how stupid it is to buy expensive plates and get upset when they break), but don't act like it was random, sure there was an element of chance, but it was your actions that (probabilistically) caused it.
It's particularly annoying when the person who has the "accident" told me to "chill out, it'll be fine" or whatever when I warned them to be aware of the risk.
Of course this happens in coding all the time too. I tend to be very cautious in my coding; I'd rather spend time testing and asserting now then have problems later. Inevitably I get into situations where someone on the team is having a nasty hard to reproduce bug. They act like "bugs happen" and it's sort of a random act of god. Did you robustly assert your code? Do you have unit tests? Did you separate out classes that have strict invariants? No? Then you just (probabilistically) chose to have bugs in your code, don't act like they're random.
(there's a separate issue of whether the precautions are actually worth it or not; there's a spectrum of behavior from having to be super careful in advance so that you never have problems in the future (eg. NASA) vs. just being sloppy and fast and accepting a high probability of risk (eg. Game Jam)).
Just because something has a probabilistic element doesn't mean there's no correlation to your actions, or that you're not to blame when things go bad.
2. Intentional Ignorance : this is chosing not to do the research that you easily could have done and thus getting into a bad situation. Now, there's nothing wrong with that per se, that's a life choice and has different trade offs. The thing that annoys me is when people act like they "couldn't have known" or it's perfectly normal not to have known. Not true, you could have easily known.
Say you're visiting a strange town and you go out to eat somewhere and it sucks. It's not random that it sucked - it's because you didn't do any research (probabilistically). Okay, that's fine if that's the choice you want to make, but don't act like it's not your fault - it is a direct result of your choice to not do research that it sucked.
3. Futility of Fighting the System : this is perhaps the most naive and self-defeating variant, and mainly affects the young or the poor (except when it comes to voting, in which case it surpisingly runs across all demographics).
These people act like it doesn't matter what they do, that someone their bank or cell phone carrier or the cops or whatever will find a way to screw them. Basically they refuse to recognize the cause/effect connection between their own actions and the outcomes.
A lot of this is because of the same failure to connect cause/effect in probabilistic situations. Maybe this person tried to be really careful one month and do everything right, and they still got some absurd bank fee or roaming charge or whatever, they conclude that "you can't win" and "what I do doesn't matter". They don't see that their actions might reduce the probability of fuckage even if it doesn't eliminate it.
(of course to some extent this is just an excuse; they really know the truth, but they pretend not to because they don't want to be accountable for their own actions, they want to be able to fuck up and act like they're not to blame, that "it doesn't matter what I do, the system fucks me anyway).
Amazingly even smart people will talk this way about voting, that it "doesn't matter who I vote for the politicians always fuck us" ; well yes, there will be fuckage no matter what, but don't be retarded, of course you can affect the probability of fuckage through your actions. Just because it's not deterministic doesn't mean you are divorced from responsibility.
A lack of determinstic feedback is of course what makes poker so hard for many people. Almost everyone learns well when there is immediate determinstic feedback on whether their action is right or not. (this isn't saying much, dogs and monekys also learn well under those conditions). Many people struggle when the feedback is randomized or unclear or very delayed. For example when you try a new line in poker, like maybe you try three-betting from the blinds with medium range hands, if it goes badly a few times most people will conclude "that was a bad idea" and won't try it any more. It's very hard for these people to learn and get better because they're just looking at what they did in the instant and whether it paid off.