09-29-08 - 1

There's a certain file IO library for a certain console platform that recently came out which is rather similar to the Oodle stuff I'm working on. I think that's actually good for me, since people who use that will already have set up their game to work with a decent layer, so they can easily switch their calls to talk to me instead, and they'll get platform independence and all the other good stuff I do.

Anyhoo, this certain library is a ridiculously overcomplicated mess of heavy C++. And it's on the least C++ friendly major platform in existence. WTF. The whole advantage of making libraries for a single platform is that you can make things very light and easy to use and tailored to the strengths of that platform.

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