3/08/2007

03-08-07 - 1

The "Game Tech" meeting at GDC was always one of the highlights of my year as a game developer. I got to sit in this year as an uninformed ear so I could see what was going on, and it was as fun as ever. I still love thinking about the challenges and technology and what you can do and the best ways to handle development, but thinking about the reality of building a big modern game, especially for the future multi-core systems, just seems like such a nightmare.

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old rants