3/21/2005

3-22-05 - 2

3-22-05

An old game idea : you play a squad, each member with very different abilities. You do various missions. You do not control the squad like an RTS, you choose one member and play as that member. The other members are AI controlled. You play through a bit as one person, then you can jump back in time and play as another member. Your first session is played back on the first guy you played. When you play through the second time, if you directly affect any object that was needed in the first play, it creates a "time anomaly" which breaks the first playthrough; this creates a visual time rift in the universe. You have to go back and resume the first play session from there. Typical missions would start with the squad separated, but working towards the same goal. Obviously you'll want to coordinate things - one guy will set things up somewhere (eg. cut the security cameras in some room), while another member gets in position to make use of his buddy's plan. You can go back and correct your play session of any portion of the play of any of the squad members to try to reach the goal. In harder missions, you may play through as all four squad members, then you'll realize how you needed to really coordinate things - okay, let me go back to the first guy, he needs to hijack this jeep and get it over in position in the first minute so that it'll be in position for the third guy when he needs it there, etc.

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old rants