11-20-04 - 1


The testing we've gotten from EA has been really terrible. We've not gotten a single decent focus test or play test from them. When we ask them for play test feedback, they have some exec assigned to the project play the game and send us notes. Uh, thanks, but no thanks - have you guys ever made a video game before? Have you ever heard of getting people in the target demographic to play the game, maybe tape video of them? Of course, Oddworld also failed to do it themselves. So, we're left with our own play-throughs to tweak the game. I think we've done a decent job, but it's hard to tell, because we're also so jilted from playing the game for the last 3 years, there might be really major flaws that a new eye would perceive that we don't see. Our bug test has been pretty poor too; I don't know what the deal is, but the testers seem really junior. They enter bugs without decent repro steps; when we question them about it repeatedly, they wind up completely changing the repro steps and describing a totally other bug. They also have failed to find all sorts of major bugs, which we had to find and enter ourselves. In fact, here we are a few days from Beta, and we're still finding major bugs in house and they're not finding much of anything significant. I don't know if EA test sucks in general, or if we've just been given the "C team" because we're not one of EA's darlings at the moment.

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