5/03/2004

5-03-04 - 1

5-03-04

I want to make a game that's flat-shaded and wireframe, with just tons of debug draw; show trails of previous positions, coordinate frames, tangent spaces, show frame rates and memory uses and gpu times, etc. all with colors and shades and such. We have some really awesome beautiful "debug draw" in the current Steef game, it looks very military-sim with all these vectors and frames and numbers flying around the sky.

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